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Game Designer

5+ years of experience

Ipsita Srivastava
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Hi, I’m a game designer who’s crafted playful experiences from pitch to post-production, designing mechanics, shaping levels, defining KPIs, and collaborating closely with devs and artists.​

I’m currently seeking new opportunities in Game Design as a system designer and level designer.

 

Previously worked in:

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Projects

Portfolio

Natoons | Adventure Game

Role: Game Designer
Platform: Mobile (iOS and Android)
Development Tools: Unity, Photoshop, Figma, Jira, Confluence
Team Size: 10 (Designer, Developers, Artists, Producer)
Duration: 6 months

Natoons is an engaging wildlife exploration game for children aged 4 to 8. Set in vibrant habitats, players discover animals, capture photos of plants and wildlife, and learn fascinating nature facts.

Toy Friendship | Virtual Pet

Role: Game Designer
Platform: Mobile (iOS and Android)
Development Tools: Unity, Photoshop, Figma, Jira, Confluence
Team Size: 4 (Designer, Developers, Artists, Producer)
Duration: 3 months

A new progression system that is also a Tamagotchi game to reward each action and create real interactions between the kids and their collected toys.

Bejeweled Blitz | Match-3 puzzle

Role: Game Designer
Platform: Mobile (iOS and Android)
Development Tools: Unity, Photoshop, Jira, Confluence
Team Size: 2 (Designer, Developers)
Duration: 6 months

Designed Daily task system and a framework to streamline the boost design process of Bejeweled Blitz.

Applaydu & Friends | Multiplayer Battle Royale

Role: Game Designer
Platform: Mobile (iOS and Android)
Development Tools: Unity, Photoshop, Jira, Confluence
Team Size: 3 (Designer, Developers, Producer)
Duration: 2 weeks

Designed Levels using Unity Probuilder for multiplayer audiences. It is battle royale game.

About me

My Journey!

Tools and Certifications

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Certifications

  • Master's in Digital Game Design (National Institute of Design)

  • Ongoing Game Design Bootcamp with ALexander Brazie.

Tools

  • Microsoft office (Excel, powerpoint)

  • Machinations, diagrams.io (flow diagrams)

  • Confluence (documentation)

  • Adobe photoshop & Illustrator

  • Figma (UI/UX)

Game Design

Certifications

  • Bachelor's Degree in Computer Science

  • Ongoing Game Programming course by Jason Weimann.

Tools

  • Unity (C# scripting)

  • Unity (Visual Coding)

  • Git (Version Control)

Game Development

Certifications

  • PSPO I (Scrum.org- Product owner)

Tools

  • Jira (Agile workflow, Task management)

  • Trello

  • Slack

Production

Thanks for stopping by!

Let's connect 🌻

I’d love to hear from you. Whether you want to hear about my availability, have questions, or just want to chat!

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